Search results for: type / font design
by Tim Girvin | Motion Pictures, Storytelling | Feb 28, 2011
The spirit of the cowboy, evinced in brand identity. The notion of identity speaks to a holistic rendition of story — graphically drawn: sensately experienced. Brand identity is the nature of defining visually — as a start — then fully unfolding the... Read More
by Tim Girvin | Concepts, Cool People, General, Storytelling | Sep 22, 2008
The BMW | Oracle Trimaran for the America’s Cup I’ve been a fan of BMW design for a long time. But I had a recent encounter that was breathtaking. I’ll get to that. The car of my beginnings was a 1972 2002. And what I savored about that car was... Read More
by Tim Girvin | Brands, Motion Pictures | Mar 12, 2021
DESIGN STUDIES IN BRAND STORYTELLING AND PATTERNING As a designer for motion pictures, I look backwards to go forwards. And I look forwards to go backwards. What that means is that much of our work as designers, particularly in motion picture related design and... Read More
by Tim Girvin | Brands, Concepts, Cool People, General, Motion Pictures | Jul 3, 2012
Logos, fonts, custom alphabets and design strategies: from one sheet to main titles WORKING AS A DESIGNER IN THE THEATRICAL BRANDING Design / Strategy market, the “instinctually” founded process is pebbled with uncertainty and the foibles of a largely... Read More
by Tim Girvin | General | Feb 1, 2012
Designing in the otherworldly — futurism found and built — in the scarcity of the desert. It might not be certain what the effect of the desert air, broad and brilliant skies, ranges of mountainous channels could be in the sentiments of design and... Read More
by Tim Girvin | Brands, Concepts, General, Retail | Jul 11, 2009
Exploring the idea of brand, storytelling, personality in the casement of simple typographic messaging Sometime back, we drew a font that we used for a series of soccer posters. We called it Girvenza — for Diadora. It looked like this: Simple. Italian. When it... Read More
by Tim Girvin | Designers | Jun 10, 2008
Exploring nature, industrial design, architecture and planning — patterns of designed intelligence. Arthropods are animals that belong to the Phylum Arthropoda that include the insects, the arachnids and the crustaceans. When I was young, and to this day,... Read More
by Tim Girvin | Brands, Cool People, Motion Pictures | Apr 12, 2013
Star Trek Two Working in the motion picture business, as a designer for theatrical advertising, the potential of working comes from making introductions, reaching out: connecting. It’s always a journey, the explorations, the examinations, the labyrinths of time,... Read More
by Tim Girvin | Artists, Designers, General, Storytelling | Dec 31, 2007
1. How did you get your start? My start? Raw curiosity for one. That’s where it all started, that drove, and drives everything that I am made of. I am one that is easily enchanted by content. I can be ignited in a moment, if the right spark is there. A love of... Read More
by Tim Girvin | Motion Pictures, Storytelling | Oct 31, 2022
MOTION PICTURE PRODUCTION DESIGN FOR THIR13EN GHOSTS. BRAND DESIGN AND PLACEMAKING. THE USE OF SIGILLIC GRAPHICS AS A PLACEMAKING DESIGN THEOREM. What about graphical contexts in making place[s]? I think about it as a pattern language, a place storytelling—especially... Read More