Search results for: hard working
by Tim Girvin | Concepts, Marketing 2.0, Retail, Trends | Mar 15, 2012
Sometimes the best path Is the slow and watchful. Sometimes in the planning of strategy, for your life, brands and other enterprises, striking out the mapping of the path — moving forward: slow down and study the surroundings as you move forward. Pay close... Read More
by Tim Girvin | Brands, General | Mar 10, 2012
the roots of making, by hand — Apple computer image above, tweet from HuffPst. In the beginnings, at Apple 70s, working for Steve, his driving curiosity was always about how to take the hand, into the computer — and mix/improve the outcomes — for... Read More
by Tim Girvin | Concepts, Cool People, General | Mar 1, 2012
In every brand story, there is a layering of story that reveals the humanity of brand, in seeking out the art of experience. In working on the innovation of brand strategy, finding that which might not be seen — and that which can offer a compelling insight into... Read More
by Tim Girvin | Brands, Concepts, Cool People, Designers | Jan 18, 2012
Design, brand foundations and Silicon Valley: opening the channels to brand origination. “I know that there’s a story here, but how will people get it? What is the story, what’s cool about it — and why would anyone care?” I was thinking... Read More
by Tim Girvin | Concepts, General | Jan 12, 2012
Thinking about the iconography of place, what’s made in it. What are the talismans of your place? A person stopped by my condominium, asking to borrow a can opener. Peering into my place, she said — “are you moving?” As I looked back, there... Read More
by Tim Girvin | Concepts | Jan 10, 2012
When you’re looking at something, how closely are you tuned? I was watching people watch. This is a habit. That is, studying people as they “study” — watching to see how people are paying attention. This couldn’t be any more in-depth or... Read More
by Tim Girvin | Concepts, General | Jan 5, 2012
I was thinking about the right ideas, that come from the tumble of those that try, but fail. Those that stumble, and find. These that jumble and arrive at the new. There is tumble, stumble, jumble — and topple. They’re interrelated. Long back, working with... Read More
by Tim Girvin | Brands, Concepts, Interior Design, Places, Retail | Jan 4, 2012
Explorations, Archaeology, Design Integrations Puck REI, main floor — Image above, shot 12.3.2010 ––––––––– My family has history with the Recreational Equipment cooperative. Earlier in our explorations of the outdoors, we’d travel to REI for camping... Read More
by Tim Girvin | Concepts, General | Dec 9, 2011
On the game — of A. And the listening to the Z’s. A friend, well meaning, referenced the idea of the A game — A gamers, with other A gamers, win out on aligned results; they sync up — sparks fly, cool stuff happens. Wowness emerges. Maybe. I... Read More
by Tim Girvin | Concepts, Places, Retail | Dec 7, 2011
QUICK SERVE ACCELERATION FOR INTERNATIONAL FOOD & BEVERAGE Spending time working and traveling in Europe, it’s invariable that there would be new insights that might be still unseen in stateside venues. As the food experience in quick serve restaurants... Read More