Search results for: fashion design strategies
by Tim Girvin | Concepts, Places, Scent | Dec 30, 2014
THE SMELL OF EXPERIENCE: THE HISTORY OF EMPIRE & THE DESIGN OF SENSATION I was talking to a friend and client about the notion of brand in sensationalism — the holism of experience strategy. That comes down to one point, a reflexive point — how big do you feel? We... Read More
by Tim Girvin | Concepts, Scent | Aug 21, 2014
Studying the Holism of Textual Contemplation [Reading]. In a manner, everything we do as designers comes back to an attribute of reading — that is: how we hold something, how we touch, taste, smell, hear, seek balance and intuit content are all manners of reading... Read More
by Tim Girvin | Concepts, Interior Design, Places | Jun 26, 2014
Could you go slow? In the incipient need for speed that rattles through the channels of our experience, could that potentially be slowed way down? To see and sense more? Take a moment. When I travel, working on brands around the world, I try to come into a place slow.... Read More
by Tim Girvin | Artists, Brands, Motion Pictures, Storytelling | Nov 2, 2008
Martha Holmes | Jackson Pollock Time©1949 Steve Lopez and Nathaniel Ayers: exploring concepts of the visual language of creativity, music, madness — and the warmth of humanity in redemption. “Madness is the salt that keeps good sense from rotting.”... Read More
by Tim Girvin | Brands | Jun 18, 2008
I was recently in München (May 2008) with my family visiting friends, and trying to decide where to go with our 8 month old after hitting all of the usual places. Our friends suggested the BMW Museum – and my first reaction was to suggest to Paul that he take... Read More
by Tim Girvin | Concepts, General, Storytelling, Trends | May 4, 2008
Microsoft Surface© interface Some ideas about issues of interface, and the storytelling around the making of a film project, utilizing the nascent Microsoft surface© technology. the sharing, image-shifting capacity of the surface© technology. Films (motion picture and... Read More
by Tim Girvin | Concepts, Cool People, General | Feb 29, 2008
what’s extra? pretty much everything. some thing extra about today any : day > being in it. LIFE IS ABOUT MAKING THINGS, CREATING THINGS, BEING IN CREATIVE SPACE — MAKING THINGS THAT CONNECT ME TO YOU. …. LIVING EVIL yesterday, I was thinking... Read More
by Tim Girvin | Concepts, Designers, General, Storytelling | Jan 24, 2008
There is a mythic dimension in the character of storytelling; it’s an ancient tradition — it reaches to deep archetypes and cyclical patterns that show themselves repeating ways in which messages can be understood and shared — and how they can be... Read More
by Tim Girvin | Brands, General, Motion Pictures | Dec 12, 2007
As a developer of campaign theming, in direct marketing development, ranging from department stores to retail products, theatrical marketing to entertainment design, the soul of the direct marketing story can lie in the very heart of the conceptual visualization... Read More
by Tim Girvin | Artists, Cool People | Nov 18, 2013
Death comes even to the best of us. Very sorry to see this loss. Three days back, London. I recall the first time that I’d booked some clients at the [Hotel #1] ACE, Seattle. And I fretted about what they’d think [they were older clients, linked to an... Read More