Search results for: type design
by Tim Girvin | Concepts, Cool People | Oct 17, 2012
The sensuality of the book I was working in a remote, private room, the so-called rare book library at Girvin | Seattle. It’s a small space, and in this book room, the volumes start at about a yard from the floor, then rise up to somewhere around 10 feet. People... Read More
by Tim Girvin | Cool People, General | Apr 30, 2012
A new office in one of our favorite cities: the love of place | San Francisco, the Bay Area, Silicon Valley: GIRVIN’s new presence in California Building strategic intention, tracking our design heritage, Girvin returns to work in the City by the Bay. S.F. East... Read More
by Tim Girvin | Brands, Concepts, Retail | Feb 24, 2012
Brand experiences that are designed to holistically speak product strategy, merchandising & manifestation Apple comes to mind. We have commented. It might be projected that some brands offer merchandise, particularly in the fashion retail experience, that are... Read More
by Tim Girvin | Brands, Concepts, Retail | Oct 14, 2011
Seeking alignments in the spirit of brand design, experience development and product quality. Brands, angling in (how customers incidentally connect with the reflective brand; and the brand and its reflexive indices of insights in human experience and storytelling... Read More
by Tim Girvin | Brands, Concepts, Storytelling | Oct 10, 2011
(iPhoneZenBrush) THE CARTOGRAPHY OF DESIGN THINKING | Part two Doodles, scribbles, mapping and documentation: Brandquesting®, brand navigation and creative brand business applications for the iPad People fire brands — brands are created by people for people... Read More
by Tim Girvin | Concepts, General | Mar 30, 2011
Shimenawa * 注連縄 Girvin The talisman of positive reinforcement and advancement: symbolic strategy, design and the meaning of words. Sometimes, there’s more to an expression that we might at first comprehend. Thoth, the trickster, God of writing Kom Ombo Temple |... Read More
by Tim Girvin | Brands, Concepts, Places | Oct 13, 2010
Mapping concepts of gaming procession and built design: exterior brand experience storytelling (what’s this place about?); entry into the gaming world; sequencing gaming technology (red circles) for luck perceptions; creating visible targets for more hospitality... Read More
by Tim Girvin | Artists, Brands, Cool People, Designers, General, Human brands | Oct 1, 2010
YSL, American Eagle, New Era Customization and the Interpretations of the Crowd. What about brands that are your brand? Make your own world: Working at Yves Saint Laurent, I can recall a conversation about either oui or non — the idea of more big YSL logo... Read More
by Tim Girvin | Cool People, Designers, Storytelling | Jul 28, 2010
What happened with Michelle Obama, the Smithsonian Cooper-Hewitt National Design Awards and MAC Cosmetics? Sometime back, I’d sent a note to Kate + Laura, each with a painting on bark gathered from the high hills of Kaua’i, and a story to tell — that... Read More
by Tim Girvin | Artists, Cool People, Places | Jun 21, 2010
Working in NYC | Four explorations in 24 hours During a run at TED, there was an architect that I’d always been curious about — a woman whose work ranges far beyond the competent; she’s a thinker, a strategist of place, the visionary practitioner of... Read More