Search results for: hard working
by Tim Girvin | Brands, Concepts, General | Dec 11, 2007
The issue of branding is more about gathering differentiation; it’s a way of telling a distinctive story that positions the company in a way that is discrete from the competitive fray. And it just might be that — a story. What do you really remember about... Read More
by Tim Girvin | Artists, General | Nov 30, 2007
The Tank | NYTimes I had, we had, this job working for Nintendo, which was really about doing mostly packaging for new launches. For about 6 years, that grouping of projects. Hardware gaming packaging design — and all licensee and Nintendo product launches. It... Read More
by Tim Girvin | Artists, Cool People | Dec 2, 2007
I first met James Turrell in the 70s. Maybe early 80s. And back then, along with Jim Olson, Carol Fuller, and the COCA board, which was just a little group of us, we’d conceived the idea of bringing James Turrell to Seattle to do an installation. And that he... Read More
by Tim Girvin | Concepts, Cool People, Places | Nov 12, 2007
The casino’s opened — and Robert Earl is back on the block. While he’s lost millions in the final daze of Planet Hollywood, in the earlier entertainment modeling — somehow he’s managed to bring back the glamor with a return to (and of)... Read More
by Tim Girvin | Cool People, General | Nov 7, 2007
http://www.newyorksocialdiary.com/social-diary/2007/saluting-tom-cruise I’m not sure how I’d connected with your Diary — but somehow I got linked in, some years back. Your little piece on Tom Cruise was happily familiar — and while... Read More
by Tim Girvin | Brands, Places, Storytelling | Sep 9, 2007
When you look, you find. In working on a brand development project in eastern Washington, I was walking their vineyard to get, literally, the lay of the land. And, I’m looking for what lies beneath, what lies inside the brand story. And in any brand development,... Read More
by Tim Girvin | Motion Pictures, Places, Storytelling | Mar 18, 2014
STUDYING THE CREATION OF PLACE IN FILM-MAKING AND COSMICAL INFLUENCES OF ARCHITECTURAL STORYTELLING. When I was in college, I was transfixed by architecture that sought to tell a higher story. Working with the majestic cross-thinking of Professor Lloyd Reynolds, I... Read More
by Tim Girvin | Concepts | Feb 18, 2014
INTENTIONALLY BLANK? I found this in a hospital room. And I was thinking, “what is it for, really?” This room is intentionally supposed to be blank? Empty? An interesting discovery for a patient. Welcome? You’re here, but you’re not supposed to... Read More
by Tim Girvin | Scent | Jan 23, 2014
You smell. Where you go, where you’ve been, what you remember is what holds you. You have a scent, whether you’re wearing a perfume or not. And you’ve smelled things, places you’ve been, things you’ve remembered. What were they? The point... Read More
by Tim Girvin | Concepts | Dec 30, 2013
Remembering who the ultimate client is HUMANKIND DESIGN I was talking to a client about the strategy of his brand — mostly operations, organizational planning and construction — and I asked him, “what about the people, what’s their... Read More