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by Tim Girvin | BRAND MYSTICISM, Brands, Concepts | Nov 19, 2021
Every day, as much as I can, I like to get out there. It’s a mix between terror and joy, fear and exhilaration, exultation and trepidation. Don’t you just love that moment when the fearsome rears up at you and then, rising up on the crest of that momentous inquietude,... Read More
by Tim Girvin | Artists, Designers, General, Storytelling | Dec 31, 2007
1. How did you get your start? My start? Raw curiosity for one. That’s where it all started, that drove, and drives everything that I am made of. I am one that is easily enchanted by content. I can be ignited in a moment, if the right spark is there. A love of... Read More
by Tim Girvin | Uncategorized | Jan 19, 2008
Given some intriguing alignments, it’s time to consider film in the context of luxury storytelling. And there are two present time movements that speak to this abrupt emergence. And there’s a personal winding, to the concept of film making and luxury brand... Read More
by Tim Girvin | Concepts | Aug 5, 2014
The Alphabet and Evocation; drawing the letter; voicing the calling. I got a note from some friends at the Oxford English Dictionary. It was about this word: “abracadabra” — and perhaps you’ve got the same one, since you might have friends there too. Earlier in my... Read More
by Tim Girvin | Concepts, Interior Design, Places, Retail | Feb 3, 2021
PURPOSEFUL EXPERIENCE DESIGN STRATEGIES, COUPLED WITH INTENTIONALITY. WHEN THERE’S NO PLACE TO GO, WHAT IS THE EXPERIENCE? AMBITIONS IN DESTINATION | RESTAURANT DESIGN STRATEGIES Now’s the time for many that experiences are home bound and under locked-down scenarios,... Read More
by Tim Girvin | Brands, Concepts, Designers, Motion Pictures, Retail | Oct 21, 2013
Identity, Story & Experience Design When you think about a game, it invariably is about play. Play and game. And, are you having fun? A quick play: see Girvin’s gaming movie and specially commissioned sound track. What is play? What is game? Play is an old... Read More
by Tim Girvin | Concepts, General | Sep 28, 2008
Patterning in pattern: the woven, the thread, the cairn, the stone, the array: The psychic language of design, pattern, place and presence. A friend of mine, Susi Johnston, from Bali, introduced me to this group. Doon Susi — she’s a gallery owner there,... Read More
by Tim Girvin | General | Jul 20, 2012
The captivation of smoke. Smoke signals, fire, designed motion. [parfumare — “to smoke through.”] The layering of smoke, art, incense, color and the tinting of dust — the tracery of par fum. The smoky signals of journey. I was contemplating... Read More
by Tim Girvin | Cool People, General | Apr 6, 2009
Designing experiences and retail strategy | enlightening presence in the power of feminine visionaries. Right now, Girvin, the firm, is comprised mostly of women. And over time, I’ve found that women, as team partners, are superlative creative resources. And,... Read More
by Tim Girvin | Concepts, Storytelling | Sep 5, 2013
The Beauty of the Mindless Walking a construction site, I was studying the siting notes and install corrections. What I note, in watching the drawings, writings and notations of others is that in that sense of mindlessness. The doodle, the swirl, the twist, the check... Read More