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Blog: GAMING DESIGN STRATEGIES | A LEGACY OF IDENTITY, PACKAGING BRAND TACTICS FOR NINTENDO, ARENA NET, TRION+SYFY, 38 STUDIOS

Identity, Story & Experience Design What is the game but a microcosm of life’s journey — and play but a perspective of living life in the fullness of a self-made, self-perceived adventure into the realm of the fantastical, the mystical and the magical? Live large,...

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Blog: The Design of Shadows

DESIGNING THE SHADOW WORLD What Have You Seen of the Shadow World? In any journey, the question is never just what is on the surface, but what lies behind and beneath. It’s never about what you see in clarity alone, but what lies behind the Light. And what the Light...

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Blog: The Eight Senses of Experience Design

The touch, in place: silverlight Pearl. Bellevue. I’ve been contemplating place. And what happens in the making of place. And what happens to humans, in experience, in place. To epitomize that exploration, that meditation, what would be the best modeling? A...

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Blog: The Script | the calligraphy of the mind

The nature of the scripted hand, gesture and the fluent link to the mind I was talking to Steven Heller, the former Creative Director of the New York Times, and a person of astonishing connections and scholarship in the real of the history of design, author of more...

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