Search results for: DESIGN THE SIGNATURE
by Tim Girvin | General | Feb 9, 2009
The touch, in place: silverlight Pearl. Bellevue. I’ve been contemplating place. And what happens in the making of place. And what happens to humans, in experience, in place. To epitomize that exploration, that meditation, what would be the best modeling? A... Read More
by Tim Girvin | BRAND MYSTICISM, Brands, Concepts, Designers, Interior Design | Nov 30, 2022
THE INTERIOR PATTERNED DESIGN LANGUAGE OF TALISMANIKA™ GIRVIN’S SYMBOLIC DESIGN SEQUENCING FOR INTERIORS, FURNITURE AND GRAPHICAL LANGUAGE IN PLACEMAKING. Any designer knows that a simple plane, an empty piece of paper, a coverless book, an empty package or the... Read More
by Tim Girvin | Cool People, General | Apr 6, 2009
Designing experiences and retail strategy | enlightening presence in the power of feminine visionaries. Right now, Girvin, the firm, is comprised mostly of women. And over time, I’ve found that women, as team partners, are superlative creative resources. And,... Read More
by Tim Girvin | Uncategorized | May 25, 2008
The design heritage of the Indiana Jones franchise. Reaching back into the deep territory of my imagination — and my history as a long-running movie goer, I stride the aisles of Fox Theater, downtown Spokane, the 60s — and riding the buses alone, seeking... Read More
by Tim Girvin | Brands, Concepts, Cool People, General | Dec 10, 2007
Or, how I’ve loved the Western Film — as a story concept — since I was a child. A couple of weeks back, I went to see No Country for Old Men in NYC. A.O. Scott reviewed it: http://nytimes.com/no-country Josh Brolin as Llewelyn Moss But whether... Read More
by Tim Girvin | Concepts | Apr 16, 2010
Exploring the signature, brand story, the drawn line and den röda tråden I was working in Sweden, last week, with the CEO of a remarkable company, Hästens, and our discussions ranged around the nature of human experience — from the spirit of sleep, rest and... Read More
by Tim Girvin | Concepts, General, Retail | Jan 20, 2008
I’ve been working on this cover design for Wired. And it will be the kind of cover design that, in some manner of streetside merchandising, will literally leap to the street. Bold. Simple. When I first got the call to do this, it was from a friend, Margaret... Read More
by Tim Girvin | Brands, Concepts, Designers, Motion Pictures, Retail | Oct 21, 2013
Identity, Story & Experience Design When you think about a game, it invariably is about play. Play and game. And, are you having fun? A quick play: see Girvin’s gaming movie and specially commissioned sound track. What is play? What is game? Play is an old... Read More
by Tim Girvin | Brands, Concepts, Interior Design, Retail | Jul 13, 2010
Speaking with colleagues, people have asked — “you seem to know something about what’s going on at Starbucks; but really, who’s doing the work?” I just talk to people — being the perpetually curious type. And I ask questions.... Read More