Search results for: wonder
by Tim Girvin | Concepts, General, Storytelling | Oct 8, 2012
Returning to the Mother Seeking and Exploring the Metaphor of Ideas, Nature, Your Work A Love of the Ocean, the Sea of allegory — the original maker, the storyteller of us all When I was a child, growing up, Eastern Washington, in Spokane — sometimes [not... Read More
by Tim Girvin | Brands, Concepts | Aug 20, 2012
Rethinking rethinking — and the cycle of innovation — finding wowness. What is life but a string of refreshments — a discovering: a way of seeing, momentarily — a challenge, a cast-out idea, a gesture to newness, wowness as the surprised state... Read More
by Tim Girvin | Concepts, General | Jul 10, 2012
The Focus of Watch Fullness, Studying the Terrain Around You. I was hiking and, to every horizon line, path, water-lined and sanded beach and I studied the wind, the insects’ movement, the course of birds, the turning light and colour of green-cast tree-light.... Read More
by Tim Girvin | Concepts, General, Places, Retail | May 1, 2012
Travel, brand, retail, explorations: The 9th International Retail Congress Seminarium. The focused walking-study, explorations of design and human-place, place-making, retail storytelling, cultural impressions and insight in presence. Just got back, last week. [all... Read More
by Tim Girvin | Brands, Concepts, Retail | Feb 24, 2012
Brand experiences that are designed to holistically speak product strategy, merchandising & manifestation Apple comes to mind. We have commented. It might be projected that some brands offer merchandise, particularly in the fashion retail experience, that are... Read More
by Tim Girvin | General | Feb 1, 2012
Designing in the otherworldly — futurism found and built — in the scarcity of the desert. It might not be certain what the effect of the desert air, broad and brilliant skies, ranges of mountainous channels could be in the sentiments of design and... Read More
by Tim Girvin | Concepts, General | Dec 9, 2011
On the game — of A. And the listening to the Z’s. A friend, well meaning, referenced the idea of the A game — A gamers, with other A gamers, win out on aligned results; they sync up — sparks fly, cool stuff happens. Wowness emerges. Maybe. I... Read More
by Tim Girvin | Concepts, Scent | Nov 17, 2011
ROUGH TRADE #2 The Sense of Scent in the Most Profound and Personal Encounter (The second of two essays on unusual scent strategies) The design of the scents of evocation and emulation, storytelling legendary experiences It’s been said that perfume is the... Read More
by Tim Girvin | Concepts, Scent | Nov 7, 2011
The Fragrance of Blood ROUGH PERFUME TRADE #1 The Perfume of the Most Primal Liquid — the Scent of the Sanguine (The first of three essays on unusual scent strategies) I pricked my finger while I was sewing a torn shirt, and put the wounded in my mouth, to stop... Read More
by Tim Girvin | Artists, Places, Storytelling | Jul 29, 2011
I got a note from some friends at the Oxford English Dictionary. It was about this word, “abracadabra” — and perhaps you’ve got the same one, since you might have friends there too. Earlier in my life, studying the history of the word, the real... Read More