Tim Girvin’s writing on motion picture design,
originally curated by GIRVIN friend and motion picture composer,
Stuart Balcomb.
Beginning with “Apocalypse Now,” Tim Girvin has designed over 400 film titles.
We present to you his writings about the Process of Branding.
GIRVIN’s Snow White | A First Time Movie Poster for Disney
Mirror Mirror on the Wall, Who’s the Fairest of Them All? Any study of this film’s current premise and promotion, the pitch and proposition— critical notes from the social community—might be up for a overload of remarkably acidic commentary. People, apparently, are...
Brand Design and the Game of Chess
The study of moves on the board. I was talking to a client about chess strategy, the moves, the personality of the players—the tactical delicacy of the moves. Are there archetypes in the game? Yes, player archetypes. First off, the legacy of the game is roughly 1400...
Branding Crime Stoppers | Design Against Criminals
The world of brand extends to crime-fighting. In our history, we’ve consulted for various police agencies, patrol and security groups, building brands around protection of assets, people and their communities. It takes a particularly assertive sense of...
Bespoke Identity | Custom Fonts for Motion Picture Branding
In my history, I’ve often thought, looking at, literally, any logo—“that could be better.” Or, “why such an off-the-shelf solution—there’s nothing distinct, ownable or registrable with this asset?” Of course, all of us, as brand strategists, designers and logo...
Fire-Breathing Brand and Placemaking Development by GIRVIN
Hello, Year Of The Dragon Dragon, Ubud, Bali There are symbols that repeat themselves, the cycle in, return, vanish and reappear in other places—and symbolic language, as in the earlier blogs on brand archetypes. Isn’t it so that there are devices, objects, that...
Illustrative Brand Transitioning: The Walking Dead | Years in Evolutionary Design Strategy
Some observations on the strategy of illustrative brand identity transitioning. I know this is a reach for many of you—as a watcher of the series— but it’s the season, so a reference: happy halloween. Perhaps also likely, you wouldn’t be caught “dead” watching any...
Scare Tactics | Designing Fright Brands for Clive Barker, John Carpenter, Tim Burton, Wes Craven and Tony Scott
How to build brand storytelling for terrifying design narratives Clive Barker It was roughly 40 years ago that I read Clive Barker’s “Books of Blood,” which struck me as a remarkably distinctive turn on the horrifying—as expertly fear-inducing storytelling. Stephen...
Designing for Tom Cruise
Creative input from motion picture leadership Out—looking in. In—looking out. Exploring questions, questing for answers. In the history of our efforts in motion picture design, advertising brand design packages for films, it’s not infrequent that there is a direct...
Theatrical Branding and Type Design | Logo Workshops in LA
For motion picture studio teams, agencies and theatrical producers, I’ve been giving these workshop presentations as a proposition to linking marketing strategy, brand storytelling and narrative illustration. In a manner, thinking of movie logos, the identity offers a...
The dreamer is the whole dream, the deep archetypes of John Wick
The mythological patterning of legend-building—cinematic narrative and ancient thematics—BabaYaga, the BogeyMan and the Hero of 1000 Faces. As any creative would tell you, story-working is a layering of patterns—there are the arcs of plots, the intertwinement of time,...
The Tapestry of Time | Alphabetical History in Theatrical Brand Development
DESIGNING LOGO ART IN THE CONSTRUCT OF PALÆOGRAPHY AND LETTERFORM CHRONOLOGICAL SEQUENCE. GIRVIN MOVIE LOGOS In a string of presentations in LA, as well as other parts of the country, I’ve spent time walking our process to motion picture studios, advertising agencies...
DESIGNING TERRIFYING ARCHITECTURE WITHIN MAGICAL CONSTRUCTS
MOTION PICTURE PRODUCTION DESIGN FOR THIR13EN GHOSTS. BRAND DESIGN AND PLACEMAKING. THE USE OF SIGILLIC GRAPHICS AS A PLACEMAKING DESIGN THEOREM. What about graphical contexts in making place[s]? I think about it as a pattern language, a place storytelling—especially...

THE PSYOPS OF BRANDING | BRAND STORYTELLING IN THE SPECIFITY OF ESPONIAGE, DECEPTION AND THE EXPANSION OF PARTICULAR IDEALS.
Storytelling tiers, visuals and intermixtures of messages and sound, woven together.

Branding Don Simpson and Jerry Bruckheimer Films
The Strike of the Twin Lightning Bolts

THE LEGACY OF THE TOMB RAIDER | ILLICIT ANTIQUITIES, ADVENTURE, AND BRAND STORYTELLING
We worked on both Angelina Jolie properties, under Simon West’s direction…

DESIGNING THE DREADFUL
According to a high school buddy, now a Emmy-winning screen writer, horror is the new “it.”

007 AND BESPOKE DESIGN STRATEGIES
There’s always been a supreme masculinity in the legacy of the mythic, Ian Fleming archetypal character.

SUSPECT ZERO | BRAND THINKING ON “REMOTE VIEWING”?
We’re all living in a time of “remote viewing” that optimistically will soon be coming to some kind of closure.

Typography And Placemaking | The Signage Of The Prisoner
When I was studying in London (1976) I met the designer of this font, Albertus, created by Berthold Wolpe.

ILLUSTRATIVE GRAPHIC IDENTITY | THE LAYERED LOGOS OF AEON FLUX
As a designer for motion pictures, I look backwards to go forwards. And I look forwards to go backwards.

THE PRINCIPLES OF A VIRTUAL EXISTENCE | MEDITATIONS ON THE MOVIE IDENTITY: VIRTUOSITY
As a writer, I examine the import of words, where they came from, what they meant, and what they can mean now.

THE UNTOUCHABLE: MR. BOND
Contemplative of his passage, a robust 90 years, the Sean Connery Bond Legacy is a profound opening casting.

BRAND WONDERMENT | ARCANUM MAGICÆ
JJ Abrams shared a similar telling—going where you’re not supposed to—as a storyteller, film-maker and “holder of surprises.”

ALPHABETICAL WISDOM | TAILORED TYPE IN THE CRAFT OF THE HANDMADE BRAND
IN A LEGACY OF DECADES OF COLLABORATION, THERE ARE ELEMENTS THAT SPEAK LOUDER THAN OTHERS, LIKE THE WORDS THAT MESSAGE FIRST-OFF, TO A READING BRAND EXPERIENCER. THE HOLLYWOOD MOTION PICTURE PRESENTATIONS. In the brand journey of forty five years of exploration of...

THE CRAFT OF BRAND IDENTITY
There is an intriguing challenge in the nature of illustrating the apex of an identity, that which might be called “the first read.”

The Brand Mythology of John Wick
Brand Mysticism in Cinematic Storytelling: Working in the motion picture industry, you see patterning.

Designing for Silence: Creating “A Quiet Place”
As designers, we focus on what the film means for these executives and for the creators,

Mary, Queen of Scots Movie Titling: It’s No Hatchet Job
By delving into these women, Elizabeth I and Mary, their history, and their passions, we developed ten identity renderings for Mary, Queen of Scots.

BY HAND, WITH MIND & MEDITATION | DESIGNING MOVIE BRANDING ART
From Mind to Eye to Hand and the Illustration of Language and Ideals

START-UP WISE GUYS
What I learned from Stan Lee, Steve Jobs, and the Wachowski siblings

PSYCHOACTIVE PLANTS, HALLUCINOGENS, TOXINS AND THE WADE DAVIS MOVIE-MAKING LEGACY
The Design of the Serpent and the Rainbow

BREATHING TIME: STUDIES IN THE TITLING DESIGN OF MARY QUEEN OF SCOTS.
Studies in the Titling Design of “Mary Queen of Scots”

DESIGNING THE IMPOSSIBLE: MISSIONS IN GRAPHIC IDENTITY
Look to the past to build the future of the logo.

THE DESIGN OF “LOST IN SPACE.” NETFLIX 2018
Exploring Industrial Design and Entertainment — How as a story designed?

BRANDING THE FEAR OF SOUND | DESIGNING MOVIE LOGOS FOR “A QUIET PLACE.”
Designing Logos for “A Quiet Place.”

MEDITATIONS ON SIR RIDLEY SCOTT: ENVISIONING ENCHANTMENT AND STYLIZING SUPERREALITY
Envisioning Enchantment and Stylizing Superreality.

LOGO JOURNALISM | DESIGNING IDENTITIES AND TITLING FOR MOTION PICTURE BRANDING
Designing Identities And Titling For Motion Picture Branding.

THE LOOM OF TIME: MESSAGING, VOICE AND IMAGERY — CHRISTOPHER NOLAN’S NARRATIVE WEAVING IN DUNKIRK
Christopher Nolan’s Narrative Weaving In Dunkirk.

The Rain of Code The Matrix 18 Years Ago Today
So: the alphabet is the beginning of much of what we design.

Myth and Legend in Branded Storytelling, The Western Legacy
There is a legend, and there was once a mere story, about the Old American West — one that has transfixed the world. Who’s not compelled to admire some part of that storytelling? Or know some rawhide narrative, that has been shared — campfire round, out on the Range,...
GAMING DESIGN STRATEGIES | A LEGACY OF IDENTITY, PACKAGING BRAND TACTICS FOR NINTENDO, ARENA NET, TRION+SYFY, 38 STUDIOS
Identity, Story & Experience Design What is the game but a microcosm of life’s journey — and play but a perspective of living life in the fullness of a self-made, self-perceived adventure into the realm of the fantastical, the mystical and the magical? Live large,...
Stephen Strange: Sigils, Signals and Signets
MARVEL STUDIOS Magical design, mystical gestures, emblems and logos for Benedict Cumberbatch’s Doctor Strange While I’d referenced my earlier history with a blog on DocSavage, there was a mirroring in another of my youthful vigil for the mystically adventuresome [and...
Morgan
AI Design Strategies: Can AI work as Creative in the Movie Business? With the plethora of new AI development stories, how far can these applications stretch? IBM’s Watson thinks it can step in. I was studying some content on Adweek, about a new modeling for search and...
Dwayne Johnson as Doc Savage
The Design of the Doc Savage Logo In GIRVIN's history as designers for theatrical marketing and advertising, we’ve got legacy, a heritage of literally hundreds of motion pictures — starting with kickoff logo studies for Francis Ford Coppola’s "Apocalypse Now,” to...
Movie Titling / Hand Craft
Working from Scratch: Customized Type Face Design, Font Development and Motion Picture Design The presumption is — design by hand and the work is better. Is that right? In the study of aligning idea to shining, brand to epiphany, inspiration to magic — there is the...
TEXTUALITY: THE WEAVING OF THE ALPHABET
Designing Alphabets, Messaging and Meaning. The alphabetic coding of “The Matrix.” The metaphors of threading content, digital rain, flow and the loom of meaning in context I was talking to a team of students from my college days, reteaching, again some of the...
The Weaving of Mind, Story, The Library and The Memory
The Waft and Weft of Christopher Nolan’s “Interstellar.” There is a story, then a story within the story, a story behind the story, and the story that you hold in your mind, wrists, fingertips. They weave. Or lips, in the love story that never ends, it keeps going on,...
The Draft of Horror
Designing Identities for Scary Storytelling | Gruesome Design for Films I was talking to a young aficionado of typography and the lettering arts, as well as a connoisseur of scary movies, and we talked about logos for horror movies. And, to quote, “why is that...
Doug Trumbull’s Brainstorm: UFOTOG
Cinematic innovations Launched at Seattle's Cinerama Reaching back, we worked for Doug Trumbull on Brainstorm. Like any theatrical advertising effort, you've got to know the story, and the tenets of its production design and technical strategy, to create any...
The Weaving of the Alphabet
Designing the Alphabet of the Film, "The Matrix." The metaphors of threading, rain, flow and the loom of meaning in context Working with Warner Brothers, Joel Silver and the Wachowski siblings on "The Matrix" was a highlight in a string of theatrical advertising...
PRODUCTION DESIGN AND COSMIC ARCHITECTURE
STUDYING THE CREATION OF PLACE IN FILM-MAKING AND COSMICAL INFLUENCES OF ARCHITECTURAL STORYTELLING. When I was in college, I was transfixed by architecture that sought to tell a higher story. Working with the majestic cross-thinking of Professor Lloyd Reynolds, I...
Design that didn’t win | One Sheet Campaign Development
Design studies for "The Thing." This isn't my work [it was pointed out by friend Stuart Balcomb and the poster above was designed by Jock] -- but worthy of mention and exploration. It's interesting, as a perpetual student of design [and theatrical advertising] to...
Game On | A legacy of Gaming Design
Identity, Story & Experience Design When you think about a game, it invariably is about play. Play and game. And, are you having fun? A quick play: see Girvin's gaming movie and specially commissioned sound track. What is play? What is game? Play is an old word....
Are you a Lone Ranger?
In the Journey, who is your companion? Who is your guardian, your guide, your icon, your shepherding guide? Me? Raven and crow, telling. We've noted in an earlier blog study, that we've been involved in the Lone Ranger, as designers, in the past -- the current,...
Digging In, the Soul of Story, Brand:
Visualizing the layering of identity: Iron Man I was moving through, collecting and organizing some earlier Girvin studies for Paramount Studios, and hanging out in the theatre, looking at titling treatments, graphic identities for films and one sheet theatrical...
The Dark Portal of Design | Star Trek Two
Star Trek Two Working in the motion picture business, as a designer for theatrical advertising, the potential of working comes from making introductions, reaching out: connecting. It's always a journey, the explorations, the examinations, the labyrinths of time,...
The touch of the hand, crafting The Lord of the Rings logo drafts
Design studies for the LOTR and Peter Jackson The process of film identity and brand development is intensely competitive, there are a series of talents, team and agencies whose sole enterprises are focused 100% of the time on theatrical advertising -- for an outsider...
Tom Ford, James Bond and Design
Theatrical design, costumery and captivation Who's the man? There's always been a supreme masculinity in the legacy of the mythic, Ian Fleming archetypal character and the theatrical playing power of James Bond - perhaps never better evidenced that in the persona of...
How do you see information as a story?
Visualizing and organizing the perception of information Cinematic interface design as a reference to example Image above: © Cruise/Wagner + Amblin Entertainment It might be said that the rise of infographics -- visualizing, simplifying and organizing content into...
MySpace Interface
The Interspace: the new MySpace UI Wide Open -- Inner Space -- Interface It's interesting to study the migrations of MySpace, in the challenges of their past failing and flailing attempts to maintain a respectable share of the social online communities. A new logo...
Working with Tony Scott
The Genius of Invention, the Infection of Enthusiasm Weeks later, I've been thinking. I was shocked to read about Tony Scott's passage, in the manner of his so-called choosing -- and more critically, not knowing the truth in, about, any of it. Who does, who will:...
WAKA | TokyoCrows
The heart and soul of Crows, People, Cityscape and Poetry: Tokyo Waka | A film KRISTINE SAMUELSON + JOHN HAPTAS image from Waka The Kaw-Call of the Crow | Tokyo. Who couldn't forget this call? Tokyo CROWCALL: Wakaaaa! The character of Waka might relate more to the...
Resident Evil: Retribution tickets on sale now!
Meeting M I L L A Market Restaurant | Paris THE STREAM FLOWS -- BUT WHICH WAY, THE CURRENT? I was thinking about the idea of current flow -- watching leaves in a river, idling -- breeze and river flow moving the leaves along. And in that state, what is their turning...
The Evil that Men Shall Do: The Dragon Tattoo Brand Design Strategy
Logos, fonts, custom alphabets and design strategies: from one sheet to main titles WORKING AS A DESIGNER IN THE THEATRICAL BRANDING Design / Strategy market, the "instinctually" founded process is pebbled with uncertainty and the foibles of a largely intuitive and...
SNOW WHITE AND THE HUNTSMAN
SNOW WHITE AND THE HUNTSMAN | Archetypes in storytelling, repetitive patterning in the mythic dimension The question and the quest for the lineage of story patterning. (in-theatre screen, street and subway shots / girvin) There is a story, in a story, in a story --...
Stanley Kubrick + Douglas Trumbull > Monoliths on Mars
Stanley Kubrick + Douglas Trumbull > Monoliths on Mars Seeing the imagery of a so-called "monolith" [alá 2001, A Space Odyssey from NASA on Space.com reminded me of a string of experiences -- working in Hollywood. During the development of a theatrical advertising...
Prometheus: Happy Birthday David – Story Actualization
PUSHING IMAGINATIVE LIMITS: RIDLEY SCOTT: PROMOTIONAL STRATEGIES FOR PROMETHEUS. A COUPLE OF WEEKS BACK, WE WROTE A LITTLE OF OUR HISTORY WITH THE SCOTT BROTHERS -- RIDLEY AND TONY. THAT HISTORY IS QUIET, MODEST AND LADEN WITH LEARNING. ISN'T IT SO, THAT THE MOST...
Ridley Scott, the TED brand, Alien and the quest for Prometheus
Powerful ideas, invention and brand re-alignments, newly imagined. I'm looking for surprise, beauty, spectacle -- designing it, looking at it, seeing it, extending that story -- the telling of it. To tell anything, there has to be another -- the listener. And...
The design of John Carter | LOGO / Brand / Story
Designing a brand around a legendary legacy John Carter's legend story, at Disney, is relatively recent -- but the Edgar Rice Burroughs's saga spans back decades [1911] to its origination -- for a relatively short-lived comics series [72 weeks ], to the founding...
The Design of Mission: Impossible; Hand-Built Titling Fonts in Movie Logos; the Brand Identity for Tom Cruise
Customized, illustrative typographic design for motion picture titling design. First off, to clarify, we didn't work on Ghost Protocol, out today -- but seeing the opening campaign, as well as the film launch in Dubai (and working there reminded me of earlier efforts...
Strategies of Innovation | Cinematic Production Design
Working the World: Innovations and Revelations, the Future Reclaimed I N N O V A T I O N C H A N N E L S Working in varying parts of the world, depending on the culture, your relationships there invariably offer to show you the newest and the coolest in town. Being...
The Adventures of Tintin | Logo Development
Exploring the legacy of a typographic design, embedded in the minds of millions. The above image, from Tintin, comes from the current site / launch of Spielberg and Jackson's pre-launch strategy of the storytelling of Tintin. Working with Nancy Goliger, former EVP...
THE LOGO FOR THE MOVIE THOR
Palaeography, design, historical context and the imagination Theatrical identity design We didn't work on the movie Thor. In about twenty years of working for Paramount Studios and Warner Brothers, in particular, we've worked on literally hundreds of identity design...
Filmic Mythology: Brand Storytelling + Cinema
Focus Features The folkloric intuition, legendary dimensions of the lensed visualization There are cycles, repeating patterning, in the engagement of story and archetype, mystery and beauty. When I was in college, I corresponded with Joseph Campbell, the grand...
True Grit: Exploring the Branding of the American Western
The spirit of the cowboy, evinced in brand identity. The notion of identity speaks to a holistic rendition of story -- graphically drawn: sensately experienced. Brand identity is the nature of defining visually -- as a start -- then fully unfolding the layering of...
The Architecture, the Mind and the Memory: Notes on the Production and Place Design of "Inception."
Smashingshare.com The metaphor of the mind, architectural design and the secret of dreams The Architect from the film Inception (Warner Brothers) From the film: Inception A conversation with the inceptor and the architect Cobb: You create the world of the dream. We...
The Lost Sketchbooks of Guillermo Del Toro
Exploring the journal, the working process and the act of creative development Guillermo Del Toro | Pan's Labyrinth I've written and spoken publicly in the past about the concept of the journal -- the annotated sketchbook -- as a place of making ideas. These days, I...
Audi and Iron Man | Brand, Story and Product Merchandising
Examining Vehicles and Brand Placement Automobiles represent a fabulous concretion of brands synchronized to complex emotional and value constructs. Cars contain far more than conventional brands, they are emotive in the context of containment. They exemplify a sense...
Exploring the armory of the iron clad: the graphic identity of Iron Man
Elemental examinations of material and technology in cinematic design Earlier in our history as designers of cinematic identity, we were asked by the marketing team at Paramount Studios, lead by EVP Nancy Goliger, to explore the concept of a cinematic treatment of the...
Oakley | Thermonuclear brand marketing
Image © Warner Brothers Cinematic brand alignments, at the end of the world. I've worn Oakley glasses for a long time. In fact, at the last adventure, I lost my last pair -- which have probably been around the world at least twice. To the end of considering brand...
Letter Mist
The Character of the Alphabet and the Maze of Knowing, the Real and Uncertain. What's real, anyway? And -- to the question of "any way, which?" what is the right "reading"? There's a mystery in the alphabet -- one, ages old and powerful -- and one that relates to the...
The World of Tomorrow: Brand Design and Motion Picture Identity
Sky Captain, Hugh Ferriss, Raymond Loewy, Norman Bel Geddes and the implications of design in entertainment Over time, I've had the chance to link with, and work for, extraordinary talent. It's a blessing. And it's a gift of the work -- as a designer, working as a...
Identity design, film and Sherlock Holmes
The sense of time in brand: chronology, palaeography and theatrical accuracy. There are a grouping of writers that explore the concepts of typographic design and motion pictures. I'm one. While the notion of typographic precision, in design, is some what of a targeted...
The Avatar Brand of James Cameron
Early counsel: the strategy on brand identity, for one of the best motion picture brand developers in the world. A number of years, back, I had the opportunity to work with James Cameron and his marketing team on the conception of the Abyss. That being, in particular,...
Tim Burton at Moma | The Art of the Hand, the Mind, the Imagining
Exploring design, art and imagination: motion picture branding, Tim Burton, and the legacy of Girvin identity and cinematic brand design. Tim Burton, MoMa, what a nice idea. As a designer for Tim Burton, I will offer that I never had the chance to meet him, work with...
2012: The End of the World (in a couple of years)
What's the connection to the notion of world-ending sagas? Why? I'd venture that there's a fascination with the idea of the end of the world -- people are attracted to it -- and the question might be: why? Why would the world end -- and what would it be like? And what...
Movie titling design: the craft of the hand
Customized type face design, font development and motion picture design Over the course of the last 3 decades, Girvin has designed literally hundreds of identity design strategies with hand-drawn typefaces for motion picture main titling design, one sheets, posters,...
Branding Anguish | The Human Brand Story of Frank McCourt
Examining brand design, storytelling and identity in literature and motion pictures Frank McCourt lived a life that few have journeyed. And he passed that life, last month, on the 19th. He's best known for his authorship of "Angela's Ashes" a telling of the travails...
Vampire Brands | True Blood: the emergence of the darker side.
Exploring the fashionability of the preternatural (brand) Lina Leandersson | "Let the Right One In" Magnet Releasing I've made some observations in the past, about the patterning of doom -- the idea that in the midst, or in the emergence of difficulty, there are other...
Cinematic production design and brand identity
Examining the concept of set design, visuals and production reflected in experience and branding: It took me a long time to determine whether this structure for the film Quantum of Solace was real, or a production design concept for the movie. As it was, the building...
The Soloist | What music means to you?
Studying the music, the mind, the meaning -- cinematic brand strategy and design. The mind of the soloist, the split mind in the brilliance of the schizophrenic -- how is the passion of melody, of harmony, newly sensed and seen? Last night, I was talking with Gerard...
The Star Trek Logo
J.J. Abrams and a return to the authentic identity of Star Trek Eventually, we all go back. In looking to the heart of the work, we turn again to that upon which our heart first opened. And for me, the exploration of my practice, the efforts of examining the nature of...
Film Branding | Luc Besson
"I did. I do what I do because I want to do it, because I want to explore, go looking for things." ~Luc Besson A directorial style, branded, explorations of cinéma du look. I met Luc Besson in Paris, a number of years back, when I was working in Paris. And it was in...
Movie titling sequences, stories and brand
The line between the story, the visualization, the brand. Story -- told. Story -- visualized. There's a thread that runs between the original telling, and the next telling in story -- and the next, and the next, and the next. One person tells a story and so does...
Hotel for Dogs | Branding
Exploring the ideation of identity in theatrical advertising What is it about dogs? How is it, after thousands of years, we have this undeniable link with dogs? We immediately attach personality to them. We see something in dogs? And we see, perhaps, something of...
Valkyrie | Tom Cruise | Design
Motion picture design, identity and historical context: visual propaganda. I first met Mr. Cruise, working with him, and the Paramount Studio marketing leadership team -- with Jerry Bruckheimer -- for Top Gun. Then, after that, Days of Thunder, working more closely...
The Soloist: art, music and schizophrenia in story — exploring visible identity
Martha Holmes | Jackson Pollock Time©1949 Steve Lopez and Nathaniel Ayers: exploring concepts of the visual language of creativity, music, madness -- and the warmth of humanity in redemption. "Madness is the salt that keeps good sense from rotting." Nikos Kazantzakis...
Ghosts, Ghost Town and Ricky Gervais | Paramount Studios + DreamWorks Pictures
Exploring the illusory: branding ghosts and the veil of what is beyond... I'd been fascinated by the concept of the ghost – and the ghostly – for decades, since I was a kid. The magical, the mystical, the mysterious. Actually, my first big book purchase, happened at...
Star Trek 2009 | JJ Abrams, the Brand, the Story & Identity
Several years ago I got a call from Paramount Studios to work on a project for JJ Abrams. I'd never heard of him, embarrassingly enough. Nancy Goliger, EVP of Advertising, told me to check out his TV shows, "Lost" and "Alias". I watched all of them. And I became...
Branding Batman | The Dark Knight Advertising Campaign
Exploring brand in the context of experience design and impression: movie picture brand strategy. I've liked Christian Bale's impression of Bruce Wayne since the beginning; but I'm anticipating that Christopher Nolan drives a great deal of the visualizations of how...