by Tim Girvin | Brands, Cool People, Motion Pictures | Apr 10, 2014
Designing the Alphabet of the Film, “The Matrix.” The metaphors of threading, rain, flow and the loom of meaning in context Working with Warner Brothers, Joel Silver and the Wachowski siblings on “The Matrix” was a highlight in a string of...
by Tim Girvin | Motion Pictures, Places, Storytelling | Mar 18, 2014
STUDYING THE CREATION OF PLACE IN FILM-MAKING AND COSMICAL INFLUENCES OF ARCHITECTURAL STORYTELLING. When I was in college, I was transfixed by architecture that sought to tell a higher story. Working with the majestic cross-thinking of Professor Lloyd Reynolds, I...
by Tim Girvin | Artists, Concepts, Motion Pictures | Oct 31, 2013
Design studies for “The Thing.” This isn’t my work [it was pointed out by friend Stuart Balcomb and the poster above was designed by Jock] — but worthy of mention and exploration. It’s interesting, as a perpetual student of design [and...
by Tim Girvin | Brands, Concepts, Designers, Motion Pictures, Retail | Oct 21, 2013
Identity, Story & Experience Design When you think about a game, it invariably is about play. Play and game. And, are you having fun? A quick play: see Girvin’s gaming movie and specially commissioned sound track. What is play? What is game? Play is an old...
by Tim Girvin | Concepts, Motion Pictures | Jul 16, 2013
In the Journey, who is your companion? Who is your guardian, your guide, your icon, your shepherding guide? Me? Raven and crow, telling. We’ve noted in an earlier blog study, that we’ve been involved in the Lone Ranger, as designers, in the past —...
by Tim Girvin | Brands, Motion Pictures | May 23, 2013
Visualizing the layering of identity: Iron Man I was moving through, collecting and organizing some earlier Girvin studies for Paramount Studios, and hanging out in the theatre, looking at titling treatments, graphic identities for films and one sheet theatrical...
by Tim Girvin | Brands, Cool People, Motion Pictures | Apr 12, 2013
Star Trek Two Working in the motion picture business, as a designer for theatrical advertising, the potential of working comes from making introductions, reaching out: connecting. It’s always a journey, the explorations, the examinations, the labyrinths of time,...
by Tim Girvin | Brands, Motion Pictures | Feb 11, 2013
Design studies for the LOTR and Peter Jackson The process of film identity and brand development is intensely competitive, there are a series of talents, team and agencies whose sole enterprises are focused 100% of the time on theatrical advertising — for an...
by Tim Girvin | Brands, Concepts, Cool People, Designers, Motion Pictures | Nov 9, 2012
Theatrical design, costumery and captivation Who’s the man? There’s always been a supreme masculinity in the legacy of the mythic, Ian Fleming archetypal character and the theatrical playing power of James Bond – perhaps never better evidenced that...
by Tim Girvin | Concepts, Motion Pictures | Oct 22, 2012
Visualizing and organizing the perception of information Cinematic interface design as a reference to example Image above: © Cruise/Wagner + Amblin Entertainment It might be said that the rise of infographics — visualizing, simplifying and organizing content...