by Tim Girvin | Artists, General | Dec 17, 2007
http://www.kenrock.com/ I’d met Ken Rock, sitting on the sidewalk. That’s what he does, part of the time. Sit on the side walk and hammer away. Looking from further down the block, I’d wondered what that person was doing. It was nightfall. And it was...
by Tim Girvin | Artists, Concepts, Designers, General, Places | Dec 16, 2007
I’ve offered some expression of the opening vision of 40 Bond and I’ve been watching the evolution of that project. I went back. I had a couple of meetings in that area, NOHO, I’m guessing. Kimberly Sheppard from Gabellini | Sheppard. And...
by Tim Girvin | Artists, Cool People, Luxury, Retail, Trends | Dec 14, 2007
I’d worked for Yves Saint Laurent to explore the story in the context or retail design and brand strategy a year ago — working under the leadership of YSL President Laura Lendrum and her EVP | Retail Design, Claudia Cividino. The work was a gathering, a...
by Tim Girvin | Artists, General | Dec 12, 2007
There’s person that works with me, at Girvin, Michael James Hawk. He’s an able researcher: need some added content, a reflection on a new client, gathering presentation material, managing Google research, studying the inbounds on Girvin.com —...
by Tim Girvin | Artists, Cool People | Dec 2, 2007
I first met James Turrell in the 70s. Maybe early 80s. And back then, along with Jim Olson, Carol Fuller, and the COCA board, which was just a little group of us, we’d conceived the idea of bringing James Turrell to Seattle to do an installation. And that he...
by Tim Girvin | Artists, Brands, General, Marketing 2.0 | Dec 1, 2007
J. Emilio Flores for the NYTimes (Paramore, the brand, the band) The concept of 360º brand strategy isn’t so unique; in fact, the concept of considering the brand as a warming touch that reaches out in every consumer-linked direction is relatively common...
by Tim Girvin | Artists, General | Nov 30, 2007
The Tank | NYTimes I had, we had, this job working for Nintendo, which was really about doing mostly packaging for new launches. For about 6 years, that grouping of projects. Hardware gaming packaging design — and all licensee and Nintendo product launches. It...
by Tim Girvin | Artists, General | Oct 19, 2007
design — the implementation of the signature, the marking, the descriptive curve, has always been that thing which crosses borders — for the sharing of one thing makes its way to another — it’s found here, signed, and extended there…and...
by Tim Girvin | Artists, Concepts, Designers, General | Oct 4, 2007
I believe that the story is the way that people connect with each other. I tell you a story about me, you learn something — there’s a possible magnetic link between us; we’ve made some opening range of a connection. And from there…what, where...
by Tim Girvin | Artists, Cool People, Human brands | Sep 6, 2007
————————- NOTES ON: Marc Jacobs The key to influence is the street. Marc’s work is based on his ascent — and that’s telling. It tells the tales of his visioning, drawn from experience starting from the...