Search results for: wayfinding
by Tim Girvin | Concepts, Places | Oct 23, 2019
Notes on signing, wayfinding, alphabets and recognition. When you are lost, where do you go, what do you do? Some would say, “I’d look at my phone.” Or “I’d look at the Sun. Where is it, anyway?” You can, metaphorically, look for a sign—some augury that... Read More
by Tim Girvin | Concepts, Places | Oct 16, 2019
THERE IS A PLACE: YOU’RE IN THE PLACE. HOW DO YOU DESIGN A PATHWAY FOR FINDING? What is the way, found? We were thinking about this. In the context of the work that you do. And what we do. We’ve wondered about that, the character of being lost, being found. Finding... Read More
by Tim Girvin | Concepts, General | Feb 17, 2008
What is the way, found? I was thinking about this. In the context of the work that you do. And what I do. I’ve wondered about that, the character of being lost, being found. Finding your way. And there’s a part of the work that we do that is just about... Read More
by Tim Girvin | Concepts, Places | Nov 28, 2011
GALLERY VI | THE STATE OF WOWNESS* SOMETIMES, IT’S LESS ABOUT THE MERE “GO THIS WAY” [OR DON’T] AND MORE TO GO ANOTHER WAY, SCENE, SEEN, BEAUTY, TOUCHED. ARTFULLY, THIS PATH. AS A LONG RUNNING DESIGNER OF SHOPFRONTS, SIGNING SYSTEMS, LOOKING AT... Read More
by Tim Girvin | Concepts, Places | Sep 24, 2011
Meanings and signing. A Signing — Meaning. Signs that Mean. By Meaning, the Signing. Signage as the wayfinding of furniture. –––– A friend sent me a string of images — no reference to who, where, what, from. I apologize for not having the complete credits,... Read More
by Tim Girvin | Brands, Concepts, Storytelling | Dec 17, 2015
What is the way, found? I was thinking about this. In the context of the work that you do. And what we do. I’ve wondered about that, the character of being lost, being found. Finding your way. And there’s a part of the work that we do that is just about that — helping... Read More
by Tim Girvin | Brands, Concepts, Places | Oct 13, 2010
Mapping concepts of gaming procession and built design: exterior brand experience storytelling (what’s this place about?); entry into the gaming world; sequencing gaming technology (red circles) for luck perceptions; creating visible targets for more hospitality... Read More
by Tim Girvin | Concepts, General, Places | Feb 2, 2010
The right type — communicating simple, elegant pathways in environmental graphic design. I was standing in the subway, NY Transit Authority (MTA) — the proverbial NYC subway system and thinking about the complexity of the way-finding system there. Frankly,... Read More
by Tim Girvin | Brands, Concepts, Storytelling | Dec 9, 2020
IN THE JOURNEY OF BRANDING—AND THE VISUALS AND MESSAGES THAT ARE PART OF ANY BRANDING INITIATIVE—THERE IS, INVARIABLY, A MESSAGE INSIDE THE MESSAGE. THERE’S A STORY IN THE STORY, THERE’S A TELLING INSIDE THE NARRATIVE. I believe that I first experienced this in the... Read More