Search results for: cinematic production
by Tim Girvin | Brands, Concepts, Marketing 2.0, Motion Pictures, Storytelling | May 11, 2009
Examining the concept of set design, visuals and production reflected in experience and branding: It took me a long time to determine whether this structure for the film Quantum of Solace was real, or a production design concept for the movie. As it was, the building... Read More
by Tim Girvin | Artists, Concepts, Motion Pictures, Places, Retail, Storytelling, Trends | Aug 11, 2011
Working the World: Innovations and Revelations, the Future Reclaimed I N N O V A T I O N C H A N N E L S Working in varying parts of the world, depending on the culture, your relationships there invariably offer to show you the newest and the coolest in town. Being... Read More
by Tim Girvin | Cool People, Motion Pictures | Oct 4, 2017
BLADERUNNER 2049 VISUALIZING *EXPERIENTIALITY: LOOKING FOR IRREGULARITY AND DISSOLUTION. In the world of humanity, the pattering of humankind, people jumbling, engaging in the places that people congregate, there is invariably messiness and chaos. In fractionalizing... Read More
by Tim Girvin | Cool People, Designers, Places, Storytelling | Jul 15, 2014
The Journey of Storytelling in the Context of Space, Made Narrative Place. In the past, we’ve written about the idea of cinematic production design — and individual designers and directors — their interplay, and how interpretations of context are made. Interestingly,... Read More
by Tim Girvin | Motion Pictures, Places, Storytelling | Mar 18, 2014
STUDYING THE CREATION OF PLACE IN FILM-MAKING AND COSMICAL INFLUENCES OF ARCHITECTURAL STORYTELLING. When I was in college, I was transfixed by architecture that sought to tell a higher story. Working with the majestic cross-thinking of Professor Lloyd Reynolds, I... Read More
by Tim Girvin | Concepts, Motion Pictures, Storytelling | Apr 26, 2023
The mythological patterning of legend-building—cinematic narrative and ancient thematics—BabaYaga, the BogeyMan and the Hero of 1000 Faces. As any creative would tell you, story-working is a layering of patterns—there are the arcs of plots, the intertwinement of time,... Read More
by Tim Girvin | BRAND MYSTICISM, Cool People, Motion Pictures, Storytelling | May 24, 2019
BRAND MYSTICISM IN CINEMATIC STORYTELLING: working in the motion picture industry, you see patterning. Imagery above from LionsGate|Summit There are arcs of narrative lines, plot structures—character intercessions, ascensions and descensions of protagonist figures, as... Read More
by Tim Girvin | Concepts, Places | Nov 1, 2017
THINK COSMIC: ARCHITECTURE AS A PLACE-MAKING MAP OF THE UNIVERSE: THE CIRCLE OF HEAVEN AND THE SQUARE OF EARTH – DESIGNING PLACES OF DEEPER SYMBOLISM. It’s true that every place has a symbolic value — every place has a sensation of personalized relevance,... Read More
by Tim Girvin | Motion Pictures | May 7, 2010
Elemental examinations of material and technology in cinematic design Earlier in our history as designers of cinematic identity, we were asked by the marketing team at Paramount Studios, lead by EVP Nancy Goliger, to explore the concept of a cinematic treatment of the... Read More
by Tim Girvin | Artists, Concepts, Cool People, Motion Pictures, Storytelling | Nov 22, 2016
There is a legend, and there was once a mere story, about the Old American West — one that has transfixed the world. Who’s not compelled to admire some part of that storytelling? Or know some rawhide narrative, that has been shared — campfire round, out on the Range,... Read More